BGS - Program


May 7

Department of Education G.M. Bertin

via Filippo Re, 6

 

 

Session 1: Culture of play

 

09:00 - 09:20   Marco Tibaldini & Cosimo Cardellicchio

Opening of the XXII Board Game Studies Colloquium

 

09:20 - 09:40   Roberto Farné

Playing the city

 

09:40 - 10:00    Mattia Thibault

Urban boardgame: from representation to urban planning

 

10:20 - 10:40   Q&A

 

10:40 - 11:00   Coffee Break

 

 

 

Session 2: Play for educational purposes

 

11:00 - 11:20   Francesca Berti

Learning by playing: play practices and cultural transmission in Stewart Culin’s writings

 

11:20 - 11:40   Vincent Berry

The “educational aspect” of board games from a sociological perspective: social stratification of practices, educational discourses and beliefs

 

11:40 - 12:00   Morten Lilleøren

European chess gateways: the northern route

 

 

12:00 - 12:20  Edite Alberto

History learning through old board games

 

 

12:20 - 14:00   Lunch

 

 

 

Session 3: Educational use of Board Games in higher education

 

14:00 - 14:20   Ville Kankainen

Board game design as learning method

 

14:20 - 14:40   Ville Savoranta

Opportunities for serious board games as an expert training tool for international stability mission

 

14:40 - 15:00   Beate Weyland

Sensory toys to learn. How teachers can create learning objects from in-between Education and Design

 

15:00 - 15:20   Robert Houghton

Critical play: historical debate through user modification

 

15:20 - 15:40   Q&A

 

15:40 - 16:00   Coffee break

 

 

 

Session 4: Educational use of games

 

 

16:00 - 16:10   Andrea Ligabue

Board games at school: a new methodology to check and improve competences

 

16:10 - 16:20   Tiago Hirth, Alda Carvalho

Evaluation and Reserach of in/non-formal learning: mathematical games

 

16:20 - 16:40   Lisa Rougetet

Using mancala in the high-school mathematics classroom

 

16:40 - 16:50   Q&A

 

16:50 - 17:10   Matthew Stephenson, Eric Piette, Cameron Browne

Teaching and learning with LUDII

 

17:10 - 17:30   Marco Nenzioni, Luca Ferrari

MOOC and Gamification: the experience of Bioapi-game

 

17:30 - 17:50   Jonathan Smets

Using board games to teach computer science

 

17:50 - 18:00   Q&A


May 8

Department of Education G.M. Bertin

via Filippo Re, 6

 

 

 

 

Session 5: Board Game Design

 

09:00 - 9:20     Vinciane Zabban

Digital platforms and the spread of game creation know-how: democratizing the production of board games?

 

09:20 - 9:40     David King

A chance to play fair: considering randomness in modern game design

 

09:40 - 10:00   Mike Cosgrave

Game design as assessment: issue in course design and assessment

 

10:00 - 10:20   Fabio Chiarello

Experiences in the use of board games and game design for science education

 

10:20 - 10:40   Q&A

 

10:40 - 11:00   Coffee Break

 

 

 

 Session 6: Statistics, Analysis and evaluation

 

11:00 - 11:10   Emiliano Sciarra

The seven level of Play: keys to board game interpretation

 

11:10 - 11:20   Chris Van De Riet

Games of the Vedic wheel

 

11:30 - 11:40   Marisa Uberti

Italian statistical analysis of board games called “Merels”, “Little Merels”, “Alquerque-12” and "Fox and Geese"

 

11:40 - 12:00   Virginie Tacq

Boardgame design: a female activity

 

12:00 - 12:20   Jakob Gloger

A Royal Dice Machine?

 

12:20 - 12:40   Q&A

 

12:40 - 14:00   Lunch

 

 

 

Session 7: Public session at the University Library of Bologna

University library of Bologna,

via Zamboni 33-35

 

 

14:00 - 14:45   Guided tour to the University Library of Bologna

 

14:45 - 15:00   Institutional Welcome

 

15:00 - 15:20   Tiago Hirth

The Power of Play, Luca Pacioli's De Viribus Quantitatis

 

15:20 - 15:40   Jorge Nuno Silva, Cameron Browne

Mathematics through games

 

15:40 - 16:00   Thierry Depaulis

A timeline of mind games

 

16:00 - 16:20   Alex De Voogt

Crossing borders in the Indian Ocean: board games in the Comoros Islands

 

16:20 - 16:40   Break

 

16:40 - 17:00   Wim Van Mourik

Alquerque-12 diagrams on parchment, paper and wood since the 13th century.

 

17:00 - 17:20   Fred Horn

Games, plays and puzzles from the 19th century out of the Dutch kindercourant (1852-1904)

 

17:20 - 17:40   David Parlett

America’s First Lady of games

 

17:40 - 18:00   Cosimo Cardellicchio

Shedding light on the antithesis between serious school and amusing games. A personal experience in educational games.

 

20:45 - 23:00   Gaming night: Tarocchino Bolognese

with Lorenzo Cuppi, post-doc at Oxford, who will tell us the history, meaning and rules of this traditional game

 


May 9

Department of Education G.M. Bertin

via Filippo Re, 6

 

 

 

Session 8: Ancient history

 

09:00 - 09:20   Salvatore Costanza

How to play for divinatory ends

 

09:20 - 09:40   Atagün Karayel

Petteia in Plato: board gaming as technê: does dice-containing game fit in the picture?

 

09:40 - 10:00  Thomas Daniaux

Board games and toys in Aventicum, Roman capital city of Helvetia

 

10:00 - 10:20   Alessandro Pace

Games in Roman military contexts. Ludus for the Auxilia: an educational tool for a “Romano More Vivere”

 

10:20 - 10:40   Q&A

 

10:40 - 11:00   Coffee Break

  

 

 

Session 9: Ancient and Medieval history

 

11:00 - 11:20   Alessandro Pace, Thomas Daniaux

Locus Ludi Project

 

 

11:20 - 11:40   Nicola Bergamo

Chess in Constantinople

 

 

 

11:40 - 12:00   Q&A

 

 

12:40 - 13:45   Lunch

 

14:00 - 16:30   Guided Tour of Bologna

Two different options area available: one inclue the ascension at the Asinelli's Tower, and the other the visit of San Petronio's Basilica

 

 

 

 Session 10: History and Archaeology

Archaeological Museum of Bologna, via dell'Archiginnasio, 2

 

16:30 - 16:50   Stop at Caffé Zanarini

 

16:50 - 17:00  Institutional Welcome

 

17:00 - 17:20   Ulrich Schädler

Greek, Etruscans and Celts at play

 

17:20 - 17:40   Stella Maris Ferrarese Capettini

Board game in Patagonia

 

17:40 - 18:00   Q&A

 

 

20:15 - 23:00   Traditional Bolognese dinner

at Osteria al 15, via Mirasole, 13

 


May 10

Department of Education G.M. Bertin

via Filippo Re, 6

 

 

Session 11: modern and contemporary history

 

09:00 - 09:20   Eddie Duggan

Uncovering Cupid: two hitherto unseen or unknown editions of The Royal Pastime of Cupid, Or New and Most Pleasant Game of the Snake, published by Robert Sayer and Henry Overton

 

09:20 - 09:40   Therese Marie Santos

Venturing into No Man’s Land: exploring the potential of “The Grizzled” in World War I discourse

 

09:40 - 10:00   Jacob Schmidt Madsen

The mechanics of resistance: playing at sabotage in WWII Denmark

 

10:00 - 10:20   Bjarne Toft

Hex, the full story

 

10:20 - 10:40   Q&A

 

10:40 - 11:00   Coffee Break

 

 

 

Session 12: what’s next

 

11:00 - 11:20   Herbert Tulleken, Marten Walinga, Liuwa Westra,

Frisian Draught: a game changer?

 

11:20 - 11:40   Mark Hall

Games and character: the role of board, dice and card games in popular cinema

 

11:40 - 12:00   Dario De Toffoli

A new games archive has born in Udine

 

12:00 - 12:20   Mikael Le Bourhis

Game in Lab

 

12:20 - 12:30   B.U.P.

publication of the volume “Giochi & Civiltà”

 

12:40 - 12:40   Vincent Berry & Virginie Taqc

Presentation of the next Board Game Studies Colloquium

 

12:30 - 14:00   Farewell Lunch